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Interesting Sylvari facts

By slith August 15, 2011 Follow Author

Pale tree - Their mother

Sylvari week has just wrapped up and we now have some more insight into the mystical and mysterious race.
The Sylvari are such a unknown and unique race and although they are very new to the world of Tyria there is a depth of lore, traits and game mechanics which Arena net spoke about over the week.

There is allot to take in so we have put together a list of ‘quick and interesting’ facts for a good overview. Regardless of if your interested playing as a Sylvari they are a very interesting addition to the game.

  • The sylvari are the youngest race in Guild Wars 2
  • They are born beneath their mother, the Pale Tree.
  • A human soldier named Ronan planted a strange seed during his journeys. When he returned home he found his villiage destroyed by the white matle . Ronan planted the seed upon his family’s graves instead.
  • Sylvari are Born as mature individuals
  • Unlike many races, the sylvari have an intimate sense of their own history, because they are such a young race.
  • The Pale Tree holds the race’s collected knowledge and emotion
  • Sylvari born during the Cycle of the Dawn, from midnight to 6 a.m
  • Each of the four cycles—Dawn, Noon, Dusk and Night—are guided by one of the firstborn
  • Firstborn are considered wise mentors and have certain authority
  • Those born in the dawn cycle are natural talkers and planners. They are the diplomats of the sylvari race, and tend to be gregarious and friendly types
  • Those born in the cycle of the noon are sylvari that prefer actions to words and are skilled combatants no matter how they choose to fight. They like to experience things firsthand, attack problems head on, and enjoy the rush of warfare
  • Those born in the dusk tend to be intelligent, philosophical, and retiring. Such sylvari enjoy riddles and puzzles, and they prefer to spend their time in study rather than in physical pursuits

The Sylvari home Habitat

  • Those born in the dusk are inclined to be solitary, preferring to travel alone. They are often secretive, self-contained, and quiet
  • They do not have internal organs, but instead are formed of growing plant matter, sap for blood, leaves and bark for skin
  • A popular asura theory is that the Pale Tree was planted on the graves of Ronan’s daughter and his ruined village, and their ”discorporate mass” was absorbed into the ground. The Pale Tree took nourishment from that soil, and therefore, the sylvari are predisposed to be shaped in a humanoid manner
  • Sylvari do sleep, and they can eat both meat and vegetables. They drink, as other races do, and they get tipsy on alcoholic beverages
  • Sitting in the sunlight invigorates thembut can’t live on it as plants do
  • No one knows how long the sylvari live. The oldest of their race are the firstborn, all of whom awakened twenty-five years ago

Sylvari female

  • Sylvari show little signs of growing old, and none have yet died of advanced age
  • Physically, sylvari are male or female, and the relevant external biology is accurate on both, but they cannot sexually reproduce as the other races do
  • Sylvari grow their armor and much of their clothing. Their bodies create petal-like coverings, vines, and leaves that they shape into pleasing garments.
  • The Nightmare Court are sylvari who embrace the darkest parts of their nature, relishing a terrifying nightmare that contains as much horror as the Dream holds inspiration. These sylvari reject the teachings of Ventari’s tablet their greatest ambition: to turn the Pale Tree to nightmare.
  • Sylvari were also telepathic in the early design days at Arenanet, but they quickly realized how much of a game-mechanic and story nightmare that would be
  • Sylvari fall in and out of love, just like other races do
  • Their justice system involves duels, and when duels no longer satisfy, then the wisdom of an elder sylvari prevails.
  • While evil sylvari do exist, most stand up for what is right
  • They possess certain magical abilities that allow them to grow plants into useful items such as walls, armor, and weaponry.
  • When the first sylvari awakened at the base of the Pale Tree, they found a stone tablet—the Ventari Tablet—carved with seven tenets to live by
  • They are described in lore as a noble, attractive humanoid plant race

 

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